I did a print(input.Keycode) using UserInputService, then pressed both of these but nothing happened, could i possibly make these buttons useful?
Help will be appreciated, thanks.
I could be wrong so fact check me here, but usually these end up being “mapping” buttons that get mapped to some other button. Like you could program the controller to say that the keys on the back are equivalent to the left trigger, and then any time you press it, it’d be like you’re pressing the left trigger.
Beyond that I don’t think you can look for them individually, you’d only have access to the keys that are there on a standard Xbox / PlayStation controller.