I know I can read errors:
ScriptContext.Error
but can I read normal prints aswell?
I need it because roblox disabled server log and then just took the week off.
I know I can read errors:
ScriptContext.Error
but can I read normal prints aswell?
I need it because roblox disabled server log and then just took the week off.
Enum.MessageType has:
Life. Saver.