As the title suggests, I want to know if there is a way to automatically save a game through a plugin.
For example
MainUi.SaveGamePlace.Activated:Connect(function()
game:GetService("PluginService"):SaveGameFunction()
end
As the title suggests, I want to know if there is a way to automatically save a game through a plugin.
For example
MainUi.SaveGamePlace.Activated:Connect(function()
game:GetService("PluginService"):SaveGameFunction()
end
I see, my bad.
I don’t see any other methods for this in StudioService, and plugin only has methods for saving selections as models. Looks like there’s no way to do this @DaMePlayzGames