I’ve heard back and forth that it’s okay to use roblox for logs then others saying it will get me terminated, etc.
I simply want to log a few things and I was wondering if I am allowed.
if not what are some alternatives? Are in-game logs possible? if so how could I achieve that.
Based on my research so far I’ve been told I can do whatever with discord webhooks and roblox as long as I respect the rate limit (which I have a queue system for)
You’re allowed to store whatever you want as long as it doesn’t contain anything deemed personal (complies with TOS).
You can obviously store; time played, points, kills, any malicious or suspicious things, etc.
The way you store this data doesn’t even have to be private since it doesn’t contain anything personal.
Storing whispers and messages is a different story though, since this could definitely be used to blackmail and or scare some people.
The only thing I want to store is mod commands, anti-cheat detection, ban logs, and a log that returns when player logged on / off and their data (such as coins, health, etc)
I wouldn’t really suggest it. When receiving a data wiping request from Roblox for a player, it would be a nightmare to track all the data logs created for the player and erasing them all. It would be challenging and not worth it in my opinion.
You may often receive data wipe requests from Roblox that might be made by a player’s parent for data protection and to abide by the EU and US data protection laws. When receiving a data wiping request, you must delete EVERYTHING from your datastores, including the player from off-site 3rd party software.
Ah thank you for looking out for me.
although it may be a hassle I could delete everything if necessary. Plus I doubt it will be a very common occurance and it may never happen.
Yeah it points towards personal info such as IRL name, birthdates, etc.
I should be fine as I doubt join / leave logs, data logs, and command logs are personal data.