Can I use motor6Ds To Animate Parts Without the need of a tool object?

I’m not entirely sure if this is The Right Category To Ask Such a question.

Hello Devforum members

I was wondering if could Use @Headstackk 's Method of animating Tool but instead of using a tool object I will just use a model containing The Parts I want to animate

For Example:
I want When The player hits a certain key on his device an animation with parts starts playing
and that’s it.

1 Like

AnimationController and Animator. You don’t need any sort of community resource for it.

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