Can I use reserved servers multiple times?

When using TeleportService:ReserveServer() and setting a variable to that, can I use that code again later on? For example, can a player have their own reserved server that has the same code even after leaving it that can be used in the future?

Code example:

local Code = TeleportService:ReserveServer(game.PlaceId)
--Save this code to a datastore to use later
local Success, Error
	repeat
		Success, Error = pcall(function()
			SavedReservedServer:SetAsync(player.UserId, Code)
		end)
		if not Success then
			warn(Error)
			task.wait(5)
		end
	until Success
--Then do GetAsync() next time to retrieve the reserved server code
2 Likes

Hi! As i know, you can, this code is just a string.
But why? All of servers are the same and nothing save on them when last player leaves

1 Like

This should answer your question.

1 Like

Making a level creator for my game, hope that answers your question