Hi, I know this seems like a simple question to some, but-
How do you make a wall so a player can’t see on the other side of it?
Thanks for helping,
Maenaryz
Your question is vague. Can you specify so I can help you better?
Alright,
I have a glass barrier around a map, and I don’t want players to be able to see outside of it. I already changed the max camera distance, but when I test, I can still see the other side of the barrier. Is there anyway I can fix this?
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You’re going to change the transparency
property of the glass to 0.24 or below. No need to change max camera distance.
4 Likes
If my memory serves me right, this should be the way I used to know.
Make a new part, set Transparency to 0, put it in the same place as glass, make it the same size as glass, put a BlockMesh inside it, set scale to all 0.
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Thanks! I will try that now.
It works! Thank you so much for your help!