Can not use Motor 6d on studio ("moves everything around")

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

i want to animate a part to a rig (“using motor 6d”)
2. What is the issue? Include screenshots / videos if possible!

Moving The Connected Part Moves Everything Around

External Media External Media
  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

Checkecd if anything is anchored and found nothing that is anhcored

Disabled all plugins and Restarted Studio

Animation.rbxl (89.7 KB)

Note ("This happens and some times it does not IDK why ")
Like if it worked one time the otherr 5 times it does not

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Try and, reverse the parts to see if it could change because, most of the time when it does that its because the body part is being welded to the part instead of the part being welded to the body part.

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if u mean it like this it give me an error cuz upper torso is affected by the humanoid Root Part too

i have Added The Project File if u want to check

I’ve seen it before and I think its either something to do with the Part0 and Part1 or where the motor Is placed.

Swap the part0 and part 1 of the motor6d, see if that works. If not, you could always just use a plugin to weld it. Personally, I really like the simplicity of https://create.roblox.com/store/asset/2908380847/Rig-Editor, so give it a shot if you need.

It also depends on the root part, bigger parts become the new root and don’t move.

You change this using root priority property number.

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I agree, that plugin is a really good way of making easy motor6s without having error.

i think this is actually it
cuz when i scale i think it does that i will test it

i was using it
but it was doing the same and as u can see from the description of the thread
i disabled all to check if it`s the probelem or not

so as dthecoolest
Said
it was from the root priority
All u need to do if u faced this problem :
is to change root priority of the HumanoidRootPart To A Big Number or Just Scale it so big and make Can Collide off And transparency To 1

and for why this is working Check :

Thx For The Help Everyone. :candy::candy::candy:

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