Maps theft is one of the most scummy actions hackers can take, i hope roblox can find solutions to counter these security breaches.
I completely agree with that statement…!!
for now, i heavily recommend you make an anti-exploit script and find every possible virus names there are (try looking in free models that have virus, and take notes of their names) and check for any suspicious object that has been added with a really strange name, and then delete them.
you can also make a account age limit for new players with a script to counter alt accounts, for example 30 days age limit
I am very sensitive to viruses and create and use all models myself. Thanks for the advice!
https://www.reddit.com/r/roblox/comments/ugvuzd/roblox_virus_names/
(i’ll just send the list here instead since it wont let me embed)
here are some virus names:
- Fire (Particle) with a Spread (Script) inside.
- WeldManager (Script)
- A Script… Or Is It? (Script)
- Anti-Virus (Script)
- Anti-Lag (Script)
- ROFL (Script + RotateP)
- Vaccine (Script)
- Plugins From Suspicious Sources
- OS (Object Spawner) (Script)
- 4D Being (RotateP)
- Nom (Script)
- Learn To Script (Script) (Found in RTX Free Model)
- 3D Being (RotateP)
- Random Username (RotateP) (The name is someone’s username)
- d? (RotateP) (It starts with d?, The “?” Is actually an emoji, but after that it puts a bunch of random numbers, also it includes a virus script in it)
- OH SNAP YOU GOT INFECTED XDDDDDD (Weld)
- (Script) -Yea, the scripts’ name is blank, and when you open it it appears to be blank too, but it actually inserts some bad stuff, making it look like there’s nothing in the script.
- Zeus (Script) -Basically it allows exploiters to ruin your game
- Infection (RotateP)
- Require (In-Script) -Look in scripts and see if it says “Require” and then an asset ID closed in with “{}”
- “…” (Script)
- Cleaner (Script)
more
daScripts
Spread
Inject
Virus
Anti-Lag
Hacked
Welder
Weld
YOU ARE AN IDIOT
ProperGr�mmerNeededInPhilosiphalLocations;insertNoobHere
ProperGrammar
Proper Grammar
PushPack
Webhook
??? Command
API
MainModule
Wildfire
dââââââââng you got owned
join teh moovment!
Kill tem!
VIRUS
ROFL
SnapReducer
Guest_Talking_Script
GuestTalking
N00B 4TT4CK!
TehScript
OHAI
0HAI
No samurai plzzz
OH SNAP YOU GOT INFECTED XD XD XD
IMDOINGITOKSODONTKILLMENOW
4D Being
Deth 2 teh samurai!
Hello…I �m Your New Lord Lolz
d��������������ng…you got owned…
getfenv
require
swoosh.wav
Guest Free Chat Script
Anti-Lag
Spreadify
Wormed
Trashed
asdf
Anti-Lag2
Lolzorz
soz i herd u lik mudkipz
Nice little scripty
Harmless little scripty
Bubble Chat
this is definitely going to get flagged for flooding, sorry about that. make sure to delete suspicious objects with these names
Oh that’s a good idea… I’ll try it in my game!
to add on: use game.DescendantAdded to check for literally EVERYTHING in your game and place all the virus names in a table then use table.find()
There is no way to stop players from stealing/downloading your map.
There is no anti cheat, magic script, or anything else that can stop a player from downloading your map.
Why? Because the map has to be downloaded to the player’s computer in order to display it, meaning everyone playing your game already has a downloaded copy of your map.
The thing that people who save your map do is to just find that file inside of your working memory (RAM) and save it to a .rbxm file.
Thank you. I was just about to post this.
Any player can download any object from the client. Technically they aren’t downloading the original map, only the client-replicated map, which usually contains all or nearly all models in the server-side map.
Basically, exploiters can access anything in StarterGui, StarterPlayerScripts, etc. including scripts of course, as well as parts in the Local Workspace. They cannot access any scripts you insert into the Workspace however, nor can they steal from any locations that are entirely Server-sided unless you have a virus script in your game that serves as a backdoor. Once you have a backdoor in your game, they can do absolutely anything in your game servers. Additionally, they’re free to produce a 1:1 copy of your game, of course with scripts and all.
Thankfully it seems like in your case no server scripts were taken, meaning you probably don’t have a backdoor in your game. Just someone pretending like stealing a map is a special ability(it’s barely even exploiting not to speak of hacking)
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