I’m trying to rig my viewmodels arms up to the gun using Motor6d’s and I’m having a lot of trouble with it. I made the Part0 property of the Motor6d set to the handle of the gun using this code:
clonedGun.Handle.Right.Part0 = clonedGun.Handle
clonedGun.Handle.Right.Part1 = viewModel.RightArm
clonedGun.Handle.Left.Part0 = clonedGun.Handle
clonedGun.Handle.Left.Part1 = viewModel.LeftArm
It produced this result:
It’s pretty obvious that this is not the result I wanted so I thought maybe I just have to switch around the Part0 and Part1 properties since it looks like instead of the arms hooking up to the gun, the gun is hooking up to the arms. So I changed my code to this:
clonedGun.Handle.Right.Part1 = clonedGun.Handle
clonedGun.Handle.Right.Part0 = viewModel.RightArm
clonedGun.Handle.Left.Part1 = clonedGun.Handle
clonedGun.Handle.Left.Part0 = viewModel.LeftArm
Yet it produced the exact same result:
I have very minimal experience with Motor6d’s so I’m completely lost on what is going on and why it’s producing this result. If someone could help me that would be greatly appreciated!