Can someone explain to me how this script works?

getrenv()._G.Data.Data.Stat_Points = 100000000000;

i saw this script and I am curious about how this works?

Is that the only thing you saw because script is usually not that short

I’m not sure what the script would actually do but this script would require an executor like synapse to run because getrenv() cannot be run by normal level 2 script or local script.

EDIT: sorry i replied to the wrong person but that doesnt matter I meant to reply to the op

Oh my bad I didn’t know that well look here we learn new things everyday

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getrenv() is an exploit function to get the game’s “real” environment (non-exploit environment). _G is basically a shared table that you can access from different scripts. Exploits usually have their own _G so exploiters use getrenv() to access the game’s “real” _G where the game developer might have stored some functions or variables.

Also, I’m pretty sure using _G is considered bad practice and module scripts should be used instead