Can someone explain

So on the messagingservice documentation page theres a list of limits.

Limit Maximum
Size of message 1kB
Messages sent per game server 600 + 240 * (number of players in this game server) per minute
Messages received per topic (40 + 80 * number of servers) per minute
Messages received for entire game (400 + 200 * number of servers) per minute
Subscriptions allowed per game server 20 + 8 * (number of players in this game server)
Subscribe requests per game server 240 requests per minute

But i don’t understand what any of these means like, what does “40 + 80 *” mean?

* = multiplication.
text limit

uh,

40 + 80 * number of servers, it tells you in the brackets or outside

If your game has 5 active servers, then each topic can receive a maximum of (40 + 80 * 5) = 440 messages each minute.

i like to think of it like 400 + (200 * number of servers)
makes more sense

okay but i tried

it’s the thought that counts right??