I’m not sure how to make a my build system save the object’s frame so the player can load the saved plot. I’ve heard people had to use metatables but I’m not sure. Can someone show me a way or suggest a way???
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Use modulus and the mouse’s target position to get the gridlock effect, save it as a object with needed properties inside of a data store.
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I recommend getting a serializer module. Other dev forum users have open sourced really nice modules that turn groups of instances into strings that can be saved in data stores and can turn those strings back into instances.
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