can u explain to me what this means or what it does
if u.Value >= 10^levu.Value then
levu.Value = levu.Value + 0.010000000000000000000000000000
I’m just going to format it so it looks cleaner:
if u.Value >= 10 ^ levu.Value then
levu.Value = levu.Value + 0.01
end
I will explain the parts of the code:
if u.Value >= 10 ^ levu.Value then
This means that if the value of u
is bigger than 10 to the power of the value of levu
then this statement will pass
levu.Value = levu.Value + 0.01
when the statement passes, this line simply adds 0.01 to the value of levu
, for example, if levu
was 1
, it’s now 1.01
i got this
game.Players.PlayerAdded:connect(function(p)
local stats = Instance.new("NumberValue", p)
stats.Name = "leaderstats"
local m = Instance.new("StringValue", stats)
m.Name = "Money"
m.Value = 5
local mu = Instance.new("StringValue", stats)
mu.Name = "Multiplier"
mu.Value = 1
local Reb = Instance.new("NumberValue", stats)
Reb.Name = "Rebirths"
Reb.Value = 1
local u = Instance.new("NumberValue", stats)
u.Name = "Ultra"
u.Value = 1
local r = Instance.new("NumberValue", stats)
r.Name = "Reb"
r.Value = 1
local me = Instance.new("NumberValue",stats)
me.Name = "Mega"
me.Value = 1
local p = Instance.new("NumberValue",stats)
p.Name = "Prestige"
p.Value = 1
local up = Instance.new("NumberValue",stats)
up.Name = "UltraPrestige"
up.Value = 1
local l = Instance.new("NumberValue",stats)
l.Name = "Lives"
l.Value = 1
local lev = Instance.new("NumberValue", stats)
lev.Name = "Level"
lev.Value = 1
local money = Instance.new("NumberValue", stats)
money.Name = "Cash"
money.Value = 1
local multi = Instance.new("NumberValue", stats)
multi.Name = "Multi"
multi.Value = 1
local levc = Instance.new("NumberValue", stats)
levc.Name = "Levelc"
levc.Value = 0
local levm = Instance.new("NumberValue", stats)
levm.Name = "Levelm"
levm.Value = 0
local levr = Instance.new("NumberValue", stats)
levr.Name = "Levelr"
levr.Value = 0
local levu = Instance.new("NumberValue",stats)
levu.Name = "Levelu"
levu.Value = 0
local levp = Instance.new("NumberValue",stats)
levp.Name = "Levelp"
levp.Value = 0
local levup = Instance.new("NumberValue",stats)
levup.Name = "Levelup"
levup.Value = 0
local player = game.Players.Name
while true do
wait(0.1)
money.Value = money.Value + multi.Value
lev.Value = levc.Value + levm.Value + levr.Value + levu.Value + levp.Value + levup.Value
m.Value = "$"..money.Value
mu.Value = "x"..multi.Value
r.Value = Reb.Value
p.Value = p.Value
u.Value = u.Value
up.Value = up.Value
if money.Value >= 100^levc.Value then
levc.Value = levc.Value + 0.0100000000000000000000000
end
if Reb.Value >= 40^levr.Value then
levr.Value = levr.Value + 0.01000000000000000000000000
end
if multi.Value >= 20^levm.Value then
levm.Value = levm.Value + 0.010000000000000000000000000000
if u.Value >= 10^levu.Value then
levu.Value = levu.Value + 0.010000000000000000000000000000
end
what does it change
Can you elaborate on, “what does this change”?
becose i am looking to give Ultra Prestige a boost like x2 multi but i dont know how this happens but prestige has a x2 boost how in this script does it work
I don’t really know, sorry for the late response. I’m certain you’ve got it as a free model from the toolbox. Please try making a script yourself from tutorials from Youtube. Sorry I couldn’t help, because the code is kind of confusing.