Can you create an atmosphere instance with a script?

The basic gist of what I want to do is once a player steps outside, crank up the fog so it’s much harder to see. The best looking thing I’ve found for what I’m looking for is atmosphere, you can still see objects with just fog lighting. However, I have the game time set to night, and putting in an atmosphere at night makes it completely black, even with everything turned down. Changing the time of day to another time doesn’t work for how I want the lighting to work while inside.
Atmosphere doesn’t have an enable/disable that I can find at least, so can you create an atmosphere instance? Or can I store the atmosphere the way I want it in storage and move that over client side? Or is there an easier way to do what I’m trying to do?

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Atmospheres can be created and changed since they are instances.

You could have the atmosphere objects stored on each client that can be parented to Lighting when necessary.

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