Would it be possible to create your own kind of game engine? Sort of like a framework type thing, or could a framework be also classified as a game engine? I’ve been doing a bit of research and have not gotten a concrete answer. Any response would be appreciated, thanks.
I don’t know if your talking about a physics engine along with that, but heres an example of one. surf - Roblox
Frameworks are something intended to help you organise and deploy code for a project but they aren’t game engines themselves. Roblox is the game engine. So in other words, you can’t make a game engine on Roblox but you can make a framework. They’re two different things*.
*Game engines are also called game frameworks, but the framework you can write versus the engine that Roblox provides are two relatively different things. Some core parts of a game engine cannot be written by you or may still need to interface with Roblox’s.
Quick Google search could help you find some discussions exploring the differences. Example:
tl;dr Yes, you can create a framework. There are existing ones you can use too, such as Crazyman32’s AeroGameFramework.
Thank you very much. I was looking all day for an answer.
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