Hello my name is Nifemiplayz and i’ve been working on a horror game recently, once the players enter the queue room they get teleported to a copy of a place using CreatePlaceAsync
. It works successfully but it doesn’t delete the server once the last player leaves, any way to fix this?
You probably are looking for reserving a server, :CreatePlace actually creates a place in your inventory, not a server:
https://developer.roblox.com/en-us/api-reference/function/TeleportService/ReserveServer
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I didn’t think i would have to use ReserveServer for this but ill try, but is there a way to delete the place?
I don’t think so unfortunately. After checking in AssetService it doesn’t appear that there’s a way to delete a place.
Ok, thanks for your help i’ll look further into Reserving Servers
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