Can you get banned for uncopylocked games

So Booga Booga is infamous for being uncopylocked everywhere after Soybeen quit, but whenever you try to edit it, your account gets banned for different reasons once you publish or save to file

Is it because of malicious scripts or does Roblox protect the assets used? Does it depend on the type of game?
It’s strange because there’s plenty of “safe” fangames like Reborn or Olympics in the past

I’ll be deleting this post soon

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What is the ban message when you publish it? It might be possible that Roblox thinks its spam.

woah, its really uncopylocked? i gotta read the scripts of that game.

It’s probably because roblox thinks you stole it with cheats.

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I personally really think that it was a very nice gesture towards new developers for Soybeen to do that. (I saw some message that he said about it)

I need to look at the code again lol. (Now that I can comprehend Lua lol)

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I ACTUALLY got my old account banned for the exact reason, booga booga uncopylocked files, ive uploaded them and got instantly terminated,

and obviously the account owner is terminated, but the game is up

i will try logging into the account to show the ban message

note: i used google translator since it was all on portuguese, but the moderator note is by roblox itself translation

fun fact: i’ve got 2 mains (not 1) banned for the same reason, yet a different game uncopylock

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@CombineSupremacy look at the message above, thats the msg that you get whenever you upload those type of games (or if you already looked up on google)

i think it was open-sourced due to booga olympics (one of those admin games where you get exclusive items) getting way more players than the original

ExplorationRealmRBXL.rbxl (2.8 MB)
this is a modified 2019 booga booga, you mainly get terminated for uploading 2020+ i think
since you wanted to look at the code try creating an alt first

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you can get past that kind of detection by just changing how the game looks

the biggest flag was probably the assets themselves, just uploading “Snelly” got me a warning on a burner account, but it was probably just chance
i also removed every mention of Booga and Soybeen using Ctrl + Shift + F

hey i do know im late, but i remember i uploaded MULTIPLE uncopylocked places like a really long time ago that include lumber tycoon 2 and like 5 booga booga games how do i possibly delete them because i dont wanna really get banned in like 5 years just because roblox notices the places a long time after. (It was a stupid decision of me a long time ago to upload them so i want to get rid of them now basically but im not sure how)

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The most concerning issue we must be empathic about is that these games were created by devs who faced enormous difficulties and obstacles during their development phases.

  • Chances of getting banned is high when you try to obtain the game files using malicious ways(scripts/software)and you might get a DMCA if u get caught during advertising
  • Chances of getting banned is slim if you and the owner of the game come up with a understanding and he is willing to open-source the game to you

On the other hand, if the developer is willing to share to the public for educational purposes, the chances of getting banned is 0

You can just overwrite them with a copy of the baseplate, practically resetting the game to a clean slate.
ClassicBaseplateRBXL.rbxl (47.0 KB)
After overwriting the game, you can go to Version History and download a local RBXL copy. This won’t ban you as it opens a past version locally. It’ll only moderate you if you save or publish it to Roblox.

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so what do i do with this baseplate rbxl now is i open it and then select “Publish to roblox as” and then the place i want to overwrite?

Yes. Open the baseplate, go to File, Publish To Roblox As, then overwrrite the copyrighted game with the baseplate. Also make sure to do this before the auto-save kicks in as it could terminate you from detecting copyrighted material.

okay are you sure this method will work? also should i disable auto-save from the studio before doing this just in case

Yes, disable the auto-save.
I’ll be marking this post as Solved now. You can message me for help regarding RBXLs.

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