Can you import a single mesh with different colours?

Is there any way to lets say have a red, blue and green building - imported from Blender as a single mesh - into Roblox whilst using the Roblox materials (brick specifically). Is this possible or would I have to add a brick texture onto a UV map and export it that way?

I think that you’d have to bake the model first. If that won’t work then I guess you’d have to go with UV.

2 Likes

If the mesh is a single piece then you would require a texture since Roblox materials cover all faces in the object’s geometry. It’s unfortunate because Roblox Materials have nice spec and normal maps, but textures allow for more customization and use for single-mesh objects. Until Roblox supports more layers, of course.

Also @Krunnie, while baking does help with some visual effects for textures (like ambient occlusion and other effects), baking has very little to do with how any of this works on Roblox’s side or what the OP was asking.

2 Likes

We support vertex color import - if you can coerce Blender to assign the right colors to the right vertices, we will preserve them and apply them to materials as well.

6 Likes