Im pretty new to making plugins so I have a quick question, is it possible to load a model?
Like pretend I have a model, and when you press the button the model goes into the workspace. (Model that is part of the plugin made by the creator). Is this possible, if so, how?
ah, so I will have to upload each one, correct? And can I load ones that I own that are unable to be purchased or bought?
You can get assets with game:GetObjects
as long as they are on sale regardless of ownership status. Offsale ones can’t be retrieved using this method, neither can InsertService:LoadAsset
and the latter requires ownership of the asset to load it into the game.
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