I want my beam to travel from one point of a sphere to the other end. Imagine it like following the radius of the circle and curving outwards and then returning at the end. Is this possible? Here is an example of what I want to achieve :
(See how it curves around the character)
Have a ring of attachments in a circle, and attach a beam to the middle and each end, whilst making use of the Width property = 0 at the centre, and a larger width at the ends.
(if using centre = a0, outer att = a1, Width0 = 0)
the more attachments and beams, the more rounded the circle is, and make use of the curvesize 0 and 1 to make it more like a sphere shape.
Would you be able to provide an example?