I’ve looked everywhere on devforum and couldn’t find anything related to this.
As i’m trying to make a terrain map, ive drawn 1 in paint (so it’s easier for me to work) and uploaded it to Roblox. I want the map to be double the size of 2048 studs, but that would mean duplicating the decal on 4 seperate parts, which wont be 1:1 size. Does anyone know how to make it like this? If yes, please, let me know!
How I achieved this, was by taking the original photo of my map, and cutting the decal up into square chunks. For easy math, let’s say the original map picture was 4000x3000 pixels of resolution. This means each square I’d cut out should be 1000x1000 pixels to keep a 1:1 scale between my length and width.