Can you move terrain with scripts?

All I want is to clone the entire terrain, then change the position of the clone. Using scripts only.

I guess you can copy and duplicate terrain with CopyRegion and PasteRegion, but I have no idea for the moving part.

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I don’t think you could move terrain with scripts. You could use meshes as terrain, but terrain itself. I think it is not possible

You can use Terrain:FillBlock and Terrain:Clear and also a moving part to make this. What im trying to say is fill the block with terrain then clear it in amount of seconds then fill it again. Side effects on my answer may cause lag to users since it takes alot of time to create voxels in terrain, And there must be alot of parts you’re making.

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I just found this which does exactly what I wanted: