Like for example:
local Player = game.Players.Player1
loadstring("Player:LoadCharacter()")()
If so please let me know
Like for example:
local Player = game.Players.Player1
loadstring("Player:LoadCharacter()")()
If so please let me know
May I ask what your trying to achieve?
Running scripts directly through an AnimationTrack.
Why do you need a loadstring to do that?
@jamie1003366 I dont often use loadstrings but it says here on the dev hub that loadstrings load lua code from a string then return it as a function, with that logic youlldefinitely be able to run functions obviously, but I dont think you can parse your variables in the same script though
Did the code above on your original post execute at all?
Apparentely using global variables or _G does work in that matter, I discovered that 2 minutes after making this post, which is awkward since I should’ve researched more before making a post here. Sorry for the incovinience.