I want to load the player’s character (A custom game defined character) at certain stages and remove it when needed.
I do not want to relocate the character a million studs away and configure the camera if possible.
For some more information I have disabled Players.CharacterAutoLoads
Here’s a thought: why don’t you try it and see ?
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Very helpful and totally isn’t sarcastic.
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4vials
(Vial)
February 24, 2025, 3:48am
#4
What do you mean by remove? Can you be more specific? If this is just a matter of hiding it, then you could parent it to a non replicated service
If the character dies it can be deleted for an unknown amount of time because the player does not respawn under normal circumstances.
I’m mostly looking for practices others have possibly done before with custom character systems eg Bad Business.
BendsSpace
(BendsSpace)
February 24, 2025, 3:58am
#6
I believe you can do what you want by setting up a custom character then using Player:LoadCharacter()
to load the custom character (which sets the .Character
to the custom character).
There are some tutorials on the forums for setting up custom characters:
This is a tutorial for you to deal with scripting your custom character in roblox!
How is your character made? <a class="lightbox" href="//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/5X/1/c/f/3/1cf3e0bc1a9910e8fa3b53b1ce142abedb13cef6.jpeg" data-download-href="/uploads/short-url/487SfSMtupCdXlhu8YqVd5ZDiku.jpeg?dl=1" title="image" rel="noopener nofollow ugc">[image]</a>
Roblox characters can have different…
So to start, let me introduce one of my proud creations, my very own robot rig with 23 joints!
It was a very complex but fun process, so I’d like to share my learnings with everyone.
[77f42c11676f410899bf60ed638dae29]
Here’s how to build a custom character in Roblox!
1. Build your character.
The most basic requirement is an idea, but how do we make this idea a reality?
Building characters can be done any way you want, it doesn’t even have to be a humanoid structure but, a good idea is to m…
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The content in Custom characters guide got me far enough where I need to be. Thanks!
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