Can you touch a particle emitter?

Can you possible make a particle emitter to be touched? or when a player touches it it does something?

You can only detect touched of the part which the emitter is inside of. The emitter itself doesn’t have a physical existence, and neither does invidual particles of the emitter.

If you want to detect touch of individual particles, you would have to create your own particle emitter system.
You could create one where you spawn parts, and tween/animate the parts with a singular particle inside. Then you can detect touch for that part.
Or you could keep CFrames/Positions of each particle internal in the system script in which you either use .Magnitude or raycasts to check if the player is close enough to “touch”.

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Yeah I mostly use magnitude but well that seems like a lot of work to make a part touched but thanks for that advice

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