Can you use a heightmap on a part with a decal?

I am making game, and I need to create a stone path with depth in it. However, I cannot 3D model. I’ve used height maps in other things before, so I’ve been trying to see if it works in Roblox.

I think what you’re really looking for are normal maps. Height maps are used to generate pieces of terrain and are black and white. Normal maps are pink and can be applied to a texture (like your stone path) to give it “depth”. The new PBR materials ROBLOX added should have that by default though.

oh, ok. i never knew the difference between a height map and a normal map.

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