i have anime character models in my game and when i set the CanCollide to false in the game is changing back to true. please help.
If your model contains a humanoid, certain parts will automatically reset their Collision propert. It is a default humanoid function.
so how do i disable it? because if i remove the hum its remove is clothes
game:GetService("RunService"):BindToRenderStep("NonCollision",Enum.RenderPriority.Last.Value+5,function() for _,v in pairs(script.Parent:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end end)
Please put this in a script inside the character model.