CanLoadCharacterAppearance = False kills the player

Has CanLoadCharacterAppearance been changed recently? I’ve used it for a while to reset the character’s appearance on spawn, but noticed today that this kills the character instantly. I did some testing and it seems to only happen on server/game which has the “Morph to R15” enabled. It works fine in studio (unpublished) or in games with forced R6.

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Personally I would avoid using this property altogether unless there is some specific use-case you have. (That doesn’t mean it shouldn’t work).

If you place a model of an R15 character in StarterPlayer and call it StarterCharacter then this character will be used for all players when they spawn. This character would be of whatever default appearance you desire.

I only want specific players to have their appearance reset. Any other solution seems hacky/workaround as opposed to just calling “CanLoadCharacterAppearance” for those specific players.

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Any news on this? It worked two weeks ago and it’s weird that it suddenly broke.

I had the same problem!!
I had it disabled so that hats wouldn’t randomly show up on my custom characters but reenabled it because of this.

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