Setting a player’s .CanLoadCharacterAppearance usually prevents it from spawning with shirts, pants, their face, and hats. Now it doesn’t, and it doesn’t look well with the game I’m making
No game changes, and was working last night.
Repro:
Set game’s CharacterAutoLoads to false.
Add a playerAdded function that sets .CanLoadCharacterAppearance to false on entering the game.
Spawn it.
Not sure if this is only happening in online servers…
Looks like this is a result of my changes from last night. We’re implementing a fix for this, but in the mean time:
If you’re using Player.CanLoadCharacterAppearance in a global way (No player character appearance should load at all), then please use StarterPlayer.LoadCharacterAppearance.