I’m using this script to attach a motor6d into the character. This is for tool animations, following this tutorial How to animate Tool Parts (Guns, Knifes etc.)
local M6D = Instance.new("Motor6D", character.UpperTorso) -- or the part that you have decieded
M6D.Name = "ToolGrip"
character.ChildAdded:Connect(function(child)
print("adding m6")
if child:IsA("Tool") and child:FindFirstChild("BodyAttach") then
M6D.Part1 = child.BodyAttach
end
end)
If I use manly torso or boy torso, it doesn’t attach.
vs when using default r15 torso