Reproduction Steps
Whenever I attempt to discard a draft in studio (image below),
Studio will open up a confirmation dialog that is unclickable:
Right now I made some changes to a script I would like to discard. I cannot do this entirely, and now I have to use “Compare with server” to diff my changes and go through and manually manually delete the bits of code that I added / re-add bits of code I deleted verbatim.
This is an unacceptable MAJOR workflow slowdown, given that I’m swiftly approaching a hard release deadline on a Friday and need these changes discarded to create a stable release build.
Edit: This only happens when setting your “Graphics Mode” to “OpenGL”; however, “OpenGL” is the only stable option to be selecting right now due to crashes reported in New studio updated crashes whenever clicking play (Mac OS Silicone)
Expected Behavior
The “Are you sure you want to discard the following scripts?” panel should have clickable yes/no buttons.
Actual Behavior
You cannot click any of these buttons, resulting in that you cannot discard a draft.
Workaround
Just now as of writing this, I discovered that setting my “Graphics Mode” from OpenGL to Metal and restarting studio finally fixed this… however, keeping my “Rendering” mode on Metal also causes studio to crash whenever playtesting. This means I have to keep changing the setting back and forth between “OpenGL” and “Metal” and restarting studio/TC every time I need to do something like this.
Issue reporting crashes when playtesting on the “Metal” graphics mode:
New studio updated crashes whenever clicking play (Mac OS Silicone)
Issue Area: Studio
Issue Type: Display
Impact: Very High
Frequency: Constantly
Date First Experienced: 2022-10-13 00:10:00 (-06:00)
Date Last Experienced: 2022-10-14 00:10:00 (-06:00)