Cannot move the torso in moon animator

I had imported a rig that I had worked on in blender to Roblox studio. Everything in the rig is unanchored, and all attached properly with motor6d, however, I still cannot move its torso in moon animator.
Every other part of the rig I can move fine, it’s just the torso which I cannot move. Is there anything I’m missing which is causing this?

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can we see your explorer hierarchy and a video of issue?


Can’t post a video right now, but when I try to move the entire rig via the torso, nothing appears to move.
However, it seems like the humanoid root part (the small bit in gray) is being moved when moving the torso.

Bumping the post, still looking for an answer

It appears the problem was I had every part unanchored.
Anchoring the humanoid root part seems to have fixed it, this is still pretty strange since my previous rigs worked perfectly fine with humanoid root part unanchored.

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Ik this is old but a better solution is setting the HumanoidRootPart’s RootPriority property to 10. Anchoring the HRP isn’t practical in-game

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