Hello, basically I have a server-sided-script, and I already have everything prepared to detect the player and all, but I wanted to change the WalkSpeed of the player to a NumberValue that’s right outside the script.
It sadly doesn’t apply, and no errors or glitches occur, though if I do this
Character.Humanoid.WalkSpeed = 16
It works, but if we do it like this
local MaxWalkSpeed = 16
Character.Humanoid.Walkspeed = MaxWalkSpeed
Sadly this has 0 effect, does anyone know why?