DamSam127
(Nerd123)
March 14, 2022, 5:51pm
#1
I was just trying to setup a Scrolling frame that would stay at the bottom of the canvas if a new item was added:
but I cant seem to access any of the scrolling frames properties.
I have done a lot of code with Scrolling frames and I have never had this problem before…
What is the m
variable? And what does it stands for? Is it the PlayerGui or something else?
DamSam127
(Nerd123)
March 14, 2022, 5:54pm
#3
Oh its all in a module thats just
I think you could try making the Player_ui
index the line below, As the PlayerGui
Object may take some time to load.
game.Players.LocalPlayer:WaitForChild("PlayerGui", 60):WaitForChild("ScreenGui")
DamSam127
(Nerd123)
March 14, 2022, 5:59pm
#5
Well Okay, but I havent had any issues with that
this error already has the Ui
Strange, Are you sure that the Object is in fact a ScrollingFrame and that you’re indeed referencing the right Object? And about setting the CanvasPosition
, Wasn’t it meant to be a Vector2
value and not a UDim
one?
DamSam127
(Nerd123)
March 14, 2022, 6:02pm
#7
Well its probably going to need a Vector2 I didnt really think about that.
You’re referencing Records_frame
and not logs_list
in the variable:
“Records_frame” is probably a Frame
and not a ScrollingFrame
.
1 Like
DamSam127
(Nerd123)
March 14, 2022, 6:05pm
#9
ahaha I think i found my error
I feel dumb
Thanks for the help