Cannot tween on client

Hello developers,

I am currently trying to tween a character client-sided. I currently do this on the server so it stutters a lot when there are many characters moving at once. I went to a test baseplate and tried to tween the character PrimaryPart (HumanoidRootPart) on the server, it works perfectly. The entire character moves, but when I tried to do it on the client, only the HRP moved and not the character. Please help, this is severly impacting my game.

Could we see the code that tweens the character client-sided to identify the issue?

The code isn’t really needed. I just tween the primary part but for some reason the client ignores the joints I created, when the server moves the entire character.

are u tweening the HumanoidRootParts Position or CFrame?¨

I’ve tried tweeting both to the same result.

only thing i cant think of is that the other parts get anchored somehow…
idk

i feel like this isnt a “scripting” thing anymore

It sort of is because it works perfectly fine on the server, therefore my rigging is fine. I’ve already tried anchoring/unanchoring too. I’ll share a video of what I mean.

Heres a video of my issue:

As you can see, the enemies still get attacked when they are near but for some reason they don’t tween correctly.