I am currently trying to tween a character client-sided. I currently do this on the server so it stutters a lot when there are many characters moving at once. I went to a test baseplate and tried to tween the character PrimaryPart (HumanoidRootPart) on the server, it works perfectly. The entire character moves, but when I tried to do it on the client, only the HRP moved and not the character. Please help, this is severly impacting my game.
The code isn’t really needed. I just tween the primary part but for some reason the client ignores the joints I created, when the server moves the entire character.
It sort of is because it works perfectly fine on the server, therefore my rigging is fine. I’ve already tried anchoring/unanchoring too. I’ll share a video of what I mean.