I don’t want to make a video on it because it won’t show properly and it will look like I’m just sitting still.
For me at-least (Idk if it’s a twilight zone problem or not but most likely is because no one else has posted on it or complained):
When trying to group or ungroup a model and it’s not selected a certain way, it will NOT group or ungroup.
The same thing for baseparts/unions/negative parts, they will NOT do their key shortcut operation unless they are selected a certain way (but they will still do it by right clicking and selecting the option however).
It’s been happening for weeks now but I didn’t want to complain just yet but it’s getting too annoying especially since I’m building a huge map.
[System Information]:
CPU: 11th Gen Intel(R) Core™ i7 - 1165G7 @ 2.80GHz
Memory: 16GB
GPU: Intel(R) Iris(R) Xe Graphics
OS: Microsoft Windows 10 Pro
Expected behavior
What is supposed to happen is that when trying to press CTRL+G or CTRL+U (for models) that it ungroups without having to press ESC or de-select or whatever and re-selecting it.
What is supposed to happen with unions is that when pressing CTRL+Shift+G it is supposed to union the selected parts, and when pressing CTRL+Shift+U it is supposed to un-union, no matter the way it was selected.
It’s very hard to explain and I’m not really good at explaining things at all but I keep saying “way it was selected” and “certain way” because when the problem happens my key inputs are seemingly disregarded. How I sorta fix is If It’s a model then I use the arrow keys to select another model and go back to the model to ungroup. The model has to be right above or below the other one, and if a BasePart is selected in-between the models it won’t work. The same thing for unions, if there is a model or something in-between the union it won’t work and the bug/glitch will happen.
The best way I can explain the confusing problem in short terms is: It is as if the selecting process is 1 behind the real selection, and when trying to ungroup a model (and you selected a basepart before it) it treats the model as if it’s a BasePart (but it does not union the model if you try unioning).
Not sure if this information helps: I use arrow keys also to select different things frequently.
PLEASE fix this annoying issue as it severely affects my quick work flow to have to CONSTANTLY fight with the selection to ungroup, group, negate, union, ununion, un-negate, and ETC just about every time. I may make a video showing my key inputs and my work-arounds, but It’s a waste of time when I’m trying to build something.