Im trying to change some unions into meshes for performance reasons, but I cant color the meshparts even after setting the texture id to 0
Changing the texture id to 0 worked for me in the past, but not this time
Any fixes for this?
Im trying to change some unions into meshes for performance reasons, but I cant color the meshparts even after setting the texture id to 0
Changing the texture id to 0 worked for me in the past, but not this time
Any fixes for this?
i think the texture id of rbxassetid://0 is still something so try removing everything in that section and try again
remove everything from the texture ID field. Should work.