Can't clone character?

local characterClone = character:Clone()
print(character, characterClone)
characterClone.Parent = playerIcon

Trying to clone the players character to put into a ViewportFrame, however, it’s returning as nil.

print(character, characterClone)

returns

NinjoOnline, nil

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Is the Archivable property set to true?

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This is because the Archivable property of a players character is set to false. Try setting it to true before cloning the players character.

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