Hello, I am making a minigame, and a part of it, involves Destorying the player’s tool at the end of the round…
To do so, I’m using this script…
if player.Backpack:FindFirstChild('Sword') then
player.Backpack.Sword:Destory()
end
if character:FindFirstChild('Sword') then
character.Sword:Destory()
end
if player.Backpack:WaitForChild(“Sword”) ~= nil then
player.Backpack:WaitForChild(“Sword”):Destroy()
elseif player.Character:WaitForChild(“Sword”) ~= nil then
player.Character:WaitForChild(“Sword”):Destroy()
end