Can't effectively overwrite existing assets with long names

I’ve created a bunch of animations with long names and the animation type is pushed to the end of that long name:

Currently it’s impossible to distinguish individual animations with such names when trying to update them (“Overwrite an existing asset…” menu):

All of these animations display as “[TEST] Assault_World…” and there’s no way of seeing the full name by hovering the mouse on them or clicking on them.

Using Roblox Studio on Windows 8.1

9 Likes

This is a normal thing. Its because the model names have a certain length to fully show. Hover your mouse over to the one that you want then it will fully show the name. For the overwriting, I do not know how to state that it cannot be changed. I think you might have to rename them yourself, in other case you should keep trying to rename them.

Thanks for reporting this, we’re planning to add tooltips to this view when you hover over either the asset icons or names - stay tuned.

3 Likes

These tooltips are now live, enjoy!

1 Like

This topic was automatically closed 3 days after the last reply. New replies are no longer allowed.