As the title says, I cant save my animation which I created in the Animations Editor in Studio.
The “Export”-Button in the menu (when you click the three dots) is missing. I can only save the animation as a KeyFrameSequence which i cant use.
Sry, I really wasnt very precise. You are right about the category, should be in Art Design Support, eventhough this problem is more technical I think. When Iuse the “Publish to Roblox” button all it does is create a KeyFrameSequence which cant apparently cant be used as an animation.
When I try to load it like this:
local function animateMob(object)
if object.Name ~= "Ghost" then
return
end
local humanoid = object:WaitForChild("Humanoid")
local animationsFolder = object:WaitForChild("Animations")
if humanoid and animationsFolder then
local walkAnimation = animationsFolder:WaitForChild("Ghost_Walk")
if walkAnimation then
local animator = humanoid:FindFirstChild("Animator") or Instance.new("Animator", humanoid)
local walkTrack = animator:LoadAnimation(walkAnimation)
walkTrack:Play()
end
else
warn("No humanoid/animation folder for:", object.Name)
end
end
workspace.ChildAdded:Connect(animateMob)
it throws an error
LoadAnimation requires an Animation object
I will revisit some tutorials for creating animations with the editor. Maybe I have missed something.