Cant export animation

Hello :smiley:

As the title says, I cant save my animation which I created in the Animations Editor in Studio.
The “Export”-Button in the menu (when you click the three dots) is missing. I can only save the animation as a KeyFrameSequence which i cant use.

Can anyone help me?
Thanks :smiley:

2 Likes

I don’t get your problem.

If this menu does not appear you may haven’t selected a rig or you might need to restart studio.

(Also little side note. This is the wrong category to post this issue as this has nothing to do with scripting)

1 Like

image
It’s likely because of this. Just wait a little bit and then try again.

1 Like

Sry, I really wasnt very precise. You are right about the category, should be in Art Design Support, eventhough this problem is more technical I think. When Iuse the “Publish to Roblox” button all it does is create a KeyFrameSequence which cant apparently cant be used as an animation.
When I try to load it like this:

local function animateMob(object)
	if object.Name ~= "Ghost" then
		return
	end
	local humanoid = object:WaitForChild("Humanoid")
	local animationsFolder = object:WaitForChild("Animations")


	if humanoid and animationsFolder  then
		local walkAnimation = animationsFolder:WaitForChild("Ghost_Walk")
		if walkAnimation then
			local animator = humanoid:FindFirstChild("Animator") or Instance.new("Animator", humanoid)
			local walkTrack = animator:LoadAnimation(walkAnimation)
			walkTrack:Play()
		end
	else
		warn("No humanoid/animation folder for:", object.Name)
	end
end

workspace.ChildAdded:Connect(animateMob)

it throws an error

LoadAnimation requires an Animation object

I will revisit some tutorials for creating animations with the editor. Maybe I have missed something.

3 Likes