Can't figure out how to pull off 2D NPC Beam effect

Hi, recently I found inspiration to make a little adventure game with my friend, and we both decided on having 2D characters in our experience. My first go at doing this we used BillboardGUI’s to render the images but we didnt like that the image followed the player’s camera on the Y axis. We both wanted the NPC to follow us on the X axis. So I used a beam but I cannot figure out how to make it so the image stays static and still in one position.
This is what I keep getting


Does anyone have any experience with this?

Set property TextureSpeed to 0 (then delete it and undo to put the image back to starting position)

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