Can't figure out what this invisible block is

Hello, I was working in my game and while testing, found an invisible can-collide block. I can’t seem to figure out where this block is in my game, so I can turn off can-collide.

I’ve already tried clicking on the area near where I found the block to be in the game, but nothing seems to be there in studio. Any tips would be appreciated <3

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I’m thinking that there’s an invisible part that is “Locked.”
What this does is that it doesn’t allow you to click on the part, or move it around.
Going to the “Model” tab in studio, and selecting “Unlock all” from the “Lock” drop down may fix this.

Made a short Gif demonstrating this, hopefully this helps:
LockGif

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Put this in a server script in the workspace or wherever.

function FindPart(part)
local c = part:GetChildren()
for i = 1, #c do
if c[i].ClassName == "Part" then
c[i].Transparency = 0
c[i].Locked = false
end 
FindPart(c[i])
end end
FindPart(game.Workspace)

If you are using Unions, it might be weird union collision.

Try settings unions’ Collisionfidelity to PreciseConvexDecomposition near the area.

5 Likes

When you run your game in studio, you should be able to go to the MODEL tab and select the part while the game is running just like you do when building and moving parts around. Look at the properties for the selected object (like its name) to see if there are any that help you figure out if it’s also in map when the game isn’t running. If it’s being placed at runtime by a script, then it could be trickier to track down.

you mustve inserted a free model into your game, some people troll and add annoying stuff into the toolbox, i suggest looking through the models you add, however just look in workspace for a script and you will find it, btw making a kill block can collide off wont change anything, you will still die when you touch it…