WHAT I’M TRYING TO ACCOMPLISH
I’m trying to make a gun system (Napoleonic genre) and i’m having trouble with getting the projectile to actually follow the direction of the mouse from an attachment on the barrel of the model.
I’ve done all the animations, and have made a “reloading” system too for this weapon.
I want to find out how to make the projectile “spawn” at the attachment part, and then fly forward like it’s coming out of the barrel.
The local script is just for user input, and all that sort of stuff.
When the player reaches a certain stance and click, it will fire hopefully fire out a bullet and fires to the server getting the bullet to clone and parent to the attachment.
Pretty simple stuff but i’m really stuck on how to actually get the bullet out and working, hopefully you can help!
The bullet is in replicated storage, and is placed in the folder with the pistol animations shown below: