Can't find a reliable way to know when workspace has loaded in for the player

yeah it’s the streamingEnabled…

Okay, that ruined my entire game. Great.
Thanks for that.

yeah, just next time, make it easier for everyone and give a bit more detail in what’s going wrong

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I did, you guys just aren’t listening to what I’m saying… pretty much.
But yeah my game is broken unless I turn that off, guess I’ll stop scripting that game since it rely on that.

StreamingEnabled is too bad, they should improve it, it breaks games the way it was made, could at least make instances far away exist but not render them properly until they are close enough…