Can't find reliable way to get players in specific area

I’ve used parts with Touched and TouchedEnded and those turned out to trigger more than they should be triggering. I’ve used GetPartsFromRegion3 and it sometimes doesn’t detect a player and will consistently break if there are multiple parts in the region. Should I instead shoot a Raycast under the player and use that to detect players in an area?

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This module may be of good use to you