I’ve been making a circle generator for this musical chairs based game, and it’s going pretty good, the chairs are making a circle, but, well,
All of the chairs are facing inward.
At first I thought this was simple, just multiply the angle by -1 and the chair direction should be flipped, except it didn’t change a thing.
I’ve tried adding 360 to it, add 180, subtracting 180, nothing works, the chairs still face inward.
This is the code:
local ServerStorage = game.ServerStorage
local Original = ServerStorage.Chair
local CenterPoint = Vector3.new(0, Original.Position.Y, 0)
local Amount = 10
for Count = 0, Amount, 1 do task.wait()
local Part = Original:Clone()
Part.Position = CenterPoint
Part.Orientation = Vector3.new(0, 360 / Amount * Count, 0)
Part.CFrame += Part.CFrame.LookVector * Amount
Part.Anchored = true
Part.Parent = workspace
end
Does anyone know how to change the direction? I can’t test the code until tomorrow, so I can’t see if it’ll work, please test the code before answering.
Thank You!