yo
im tryna get rid of this sorta sharp edge on the front of a ugc hat im doin and i can’t get rid of it, anyone got any suggestions on fixes?
yo
im tryna get rid of this sorta sharp edge on the front of a ugc hat im doin and i can’t get rid of it, anyone got any suggestions on fixes?
i’m not really good at blender models i only use it for animation but try using the bevel tool on one point? idk tho
Depending on the typology of the mesh, you could possibly turn on auto shade smooth, subdivide it and solidify and bevel certain areas.
If it’s in Blender it looks like you’ve used mirroring tool or the symmetrize tool and there’s a line of vertices at the center that aren’t joined and creating a ‘double’ edge.
Selected all the Vertices in Edit mode, go to the Mesh tab, select Clean up, then Merge by distance. You may need to click the box that appears at the bottom of the screen to increase the merge distance.
This should clean up the line.
You can also go to the Mesh tool > Normals > Reset vectors (I think) after you’ve moved vertices, faces and edges around so they smooth out better.