Can't run more than one play-solo window at once

Running play-solo (F6) when a play-solo window is already open results in this dialog:

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I often need multiple play-solo windows open so I can compare changes side-by-side. This started last week and happens 100% of the time.

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This has been fixed and you can expect to see it back to work by this weekend.

However, it is a deprecated feature and may be turned off in the future.

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My game is huge (150k+ lines of code), and can take a few seconds to start up when testing (usually about 3 seconds). Being able to make changes and test them quickly is important, and each added second slows me down. I prefer play-solo because I can quickly revise my changes while it starts up without disrupting my current window. My test windows also seem to seize up for a few seconds when I try to close them, which means I need to wait for that window to finish closing before I can start a new one. I’m also not comfortable editing scripts when playing in-window, and start-server generally takes a few extra seconds.

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